FlashStep

Source & credits

The projects behind the games, rule engines and typeface. Adapted code and design references are listed separately.

Adapted frontend

Game & rendering references

Scenario reference

Tetris · thelau / jev-tetris

A source recorded for the decision display. This edition uses Jev's realtime falling engine and renderer.

Scenario reference

Snake · sorrycc / typesafe-snake

A source recorded for realtime model decisions. This edition runs its own shared snake engine and renderer.

Rendering reference

Racing · JavaScript Racer

Jake Gordon's pseudo-3D racer is a rendering reference. Vehicle physics, collisions and scoring use Jev's shared engine.

Rules reference

Pig Dice · OpenSpiel game catalog

A rules reference recorded for Pig Dice. This game uses Jev's local implementation.

Game engine libraries

Runtime dependency

OpenSpiel

Rules and states for Breakthrough, Mancala, Liar's Dice, Goofspiel and Blackjack.

Typeface

SIL Open Font License 1.1

Inter

A locally hosted variable typeface by Rasmus Andersson, shared across the interface and chart labels. Chinese text uses the platform’s sans-serif fallback.

Service & browser tooling

Additional game rules